Square Glutes

tl155180tl155180 Posts: 994
edited December 1969 in New Users

Hi all,

The title says it all really. I'm wondering if anyone knows of any products to help with the horrible deformity that happens to the glutes whenever a character (Genesis2 and Genesis) bends too much at the hips please? They just seem to go rectangular and very flat across the top. Its the one area of the figures that I really dislike.

I already have http://www.daz3d.com/glute-control-for-genesis-2-female-s-and-v6 which helps a bit but it doesn't really help as much as I'd like with the 'rectangular' problem.

Any suggestions please?

Thanks :D

Comments

  • tl155180tl155180 Posts: 994
    edited December 1969

    Thanks Lee.

    The last 2 are bit too specific to particular figures, so would only work on a small selection of my characters, so I'd already discounted those (sorry, I should've said that before).

    The first one might be useful - I don't know if its just my eyesight though but the before and after promo images look virtually identical. Do you have any experience with the product? Does it work well?

  • FistyFisty Posts: 3,416
    edited December 1969

    Beyond the help of the products for it already listed try moving some of the thigh bends to the pelvis bone, it's almost never used by pose makers for some reason and it helps. (so like remove 30 degrees of bend off each thigh and add 30 degrees bend to the pelvis bone, it should look like it did at first but be a smoother bend. Also make sure the abdomen and abdomen 2 are both bent, abdomen 2 gets forgotten a lot by pose makers as well.

  • tl155180tl155180 Posts: 994
    edited December 1969

    Fisty said:
    Beyond the help of the products for it already listed try moving some of the thigh bends to the pelvis bone, it's almost never used by pose makers for some reason and it helps. (so like remove 30 degrees of bend off each thigh and add 30 degrees bend to the pelvis bone, it should look like it did at first but be a smoother bend. Also make sure the abdomen and abdomen 2 are both bent, abdomen 2 gets forgotten a lot by pose makers as well.

    Thanks Fisty, thats good advice.

    In the end I made my own morphs using Dformer, so saved myself a bit of money :)

  • FistyFisty Posts: 3,416
    edited December 1969

    tl155180 said:
    In the end I made my own morphs using Dformer, so saved myself a bit of money :)

    In my opinion deformers are one of the most useful tools in DS and the least used. Knowing how to use them will save you money and tons of frustration. I use them to make adjustments for artistic renders (when I have time to make any, ha), mostly I use them to create adjustment morphs in my clothing products or as an intermediate step in creating JCMs. If I have to pull out the belly area on an outfit with a belt buckle, for instance, it's a real pain in the butt to do it in Hexagon with all the separate pieces whereas doing it in DS with a deformer takes a couple minutes at most and produces perfectly smooth results.

  • tl155180tl155180 Posts: 994
    edited December 1969

    Fisty said:
    tl155180 said:
    In the end I made my own morphs using Dformer, so saved myself a bit of money :)

    In my opinion deformers are one of the most useful tools in DS and the least used. Knowing how to use them will save you money and tons of frustration. I use them to make adjustments for artistic renders (when I have time to make any, ha), mostly I use them to create adjustment morphs in my clothing products or as an intermediate step in creating JCMs. If I have to pull out the belly area on an outfit with a belt buckle, for instance, it's a real pain in the butt to do it in Hexagon with all the separate pieces whereas doing it in DS with a deformer takes a couple minutes at most and produces perfectly smooth results.

    Yeah, Dformers are one of those things that no-one ever seems to talk about very much. If I hadn't gone exploring for solutions to my specific shaping problems I wouldn't even have known they existed in Daz Studio.

    This really is a crazy hard hobby to pick up, especially without any decent documentation to guide you :)

  • FistyFisty Posts: 3,416
    edited March 2015

    I actually learned to use them long ago by reading the documentation that came with DS, a nice little pdf with pictures. No idea if it still comes with it or if everything is linked videos now.

    Edit: yep, it still exists here but it no longer includes deformer info. The little tutorial that used to be in there is now here.

    Post edited by Fisty on
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