Is it okay to ignore warning logs?
Shadowz
Posts: 45
Hi there,
I'm relatively new to Daz studio but I been wanting to understand how debugging etc works for it so that when I encounter a problem, I can use the necessary steps to fix the issue. One of the main things I read in forums is using logs so I checked mine out and theres so many lines of stuff there and I'm not sure what they mean or if its important or okay to ignore some.
As the title says, is it okay to ignore the logs that have WARNING on it? because theres quite a bit of it but everything seems to be working so far and I haven't run into any issue.
Here's an example of a couple of lines:
2021-12-11 15:38:23.826 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(7041): Formula target property not found: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Body/FBMHeavy.dsf#FBMHeavy?value - in file: /data/Daz%203D/Genesis%208/Female/Morphs/Zev0/Body%20Mixer/JCM%20Heavy%20UAbdo%20BRight.dsf2021-12-11 15:38:23.830 WARNING: ..\..\..\..\..\src\sdksource\fileinput\dzassetdaz.cpp(7041): Formula target property not found: Genesis8Female:/data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Body/FBMHeavy.dsf#FBMHeavy?value - in file: /data/Daz%203D/Genesis%208/Female/Morphs/Zev0/Body%20Mixer/JCM%20Heavy%20UAbdo%20BLeft.dsf
Also what kind of error/warning logs should I be worried about?
Appreciate any help I can get.
Comments
I think as far as most are concerned, as long as what we are loading into the scene works, and the render works, we don't worry about long list of what to most of us is meaningless code.
When something does not work, Studio crashes, the render does not happen, the world blows up, THEN we start looking at the log files and seek to fix that which needs fixing.
You'll find that most of the log errors are "Formula Target Property not found" errors. That means the PA saved their files with a reference to a morph you don't have. In this case, FBMHeavy, which is part of the Genesis 8 (Fe)Male Body Morphs product. While it's not necessarily an error, it can increase your load times while Daz struggles to locate the missing file.
You can purchase the required product, uninstall the offending product, or try and edit the Duf file to remove the reference, if possible, and then overwrite the one on your hard drive.
Thank you, I did noticed a slight bit of increased loading time. I understand it better now, I have some assets that require other assets, thought all would be compatible etc so I guess I need to get the prerequisites lol.
Could you perhaps give me a quick step guide on how to remove references by editting the duf file?
I don't do it myself. It's just something I see other people mentioning.
Oh no worries. Thank you for the help anyways.
I doubt any such thing exists. Case by case basis, analysis required ;-)
D/S closed. See what one file is asking for, does said file exist and then fix what needs fixing.