Lag when posing

When I go to pose a part of my model, daz is always lagging or freezing when I touch the slider, after a while it'll get smoother but it's like this everytime I touch a slider... is that normal? is there a way to fix it?

Comments

  • In the Draw Settings pane check the Subdivision Updates and Manipulation Binding. Also, is there a Smoothing Modifier aplied to the model - select the figuer (rather than a bone) and look to see if there is a Mesh Smoothing gorup in the Parameters pane under the Mesh Resolution group.

  • cridgitcridgit Posts: 1,757
    edited May 2022

    Redacted

    Post edited by cridgit on
  • margravemargrave Posts: 1,822

    Export to Blender. Posing figures is buttery smooth, and using Rigify blows Daz's "soft pinning" IK out of the water.

  • Willy2Willy2 Posts: 175

    When you encounter these performance issues or annoying lags, launch Task Manager (Ctrl + Alt + Del) and select Start Task Manager
    https://www.howtogeek.com/school/using-windows-admin-tools-like-a-pro/lesson6/
    This check is useful, especially if we are doing 3D which requires significant resources.
    You will see in real time if the problem you are having is with your computer.

    I recently encountered a performance problem with a Second Life viewer.
    After verifying that the problem was not with my computer, I reinstalled my viewer, and the problem disappeared.
    Before taking corrective action, you must try to make several checks.

  • barbultbarbult Posts: 24,223

    Richard Haseltine said:

    In the Draw Settings pane check the Subdivision Updates and Manipulation Binding. Also, is there a Smoothing Modifier aplied to the model - select the figuer (rather than a bone) and look to see if there is a Mesh Smoothing gorup in the Parameters pane under the Mesh Resolution group.

    You said to check Subdivision Updates and Manipulation Binding, but you did not say what settings are "good" or "bad". Can you elaborate, please, with some suggested values?

  • barbultbarbult Posts: 24,223

    If you are using Mesh Smoothing on any clothes, hair, accessories, etc., make sure Interactive Update is Off. Interactive Update is the worst viewport performance killer for me when it is on.

    Interactive Update OFF.jpg
    603 x 390 - 64K
  • barbult said:

    Richard Haseltine said:

    In the Draw Settings pane check the Subdivision Updates and Manipulation Binding. Also, is there a Smoothing Modifier aplied to the model - select the figuer (rather than a bone) and look to see if there is a Mesh Smoothing gorup in the Parameters pane under the Mesh Resolution group.

    You said to check Subdivision Updates and Manipulation Binding, but you did not say what settings are "good" or "bad". Can you elaborate, please, with some suggested values?

    Delayed/Optimised should be faster than Continuous/Full.

  • barbultbarbult Posts: 24,223

    Richard Haseltine said:

    barbult said:

    Richard Haseltine said:

    In the Draw Settings pane check the Subdivision Updates and Manipulation Binding. Also, is there a Smoothing Modifier aplied to the model - select the figuer (rather than a bone) and look to see if there is a Mesh Smoothing gorup in the Parameters pane under the Mesh Resolution group.

    You said to check Subdivision Updates and Manipulation Binding, but you did not say what settings are "good" or "bad". Can you elaborate, please, with some suggested values?

    Delayed/Optimised should be faster than Continuous/Full.

    Thanks for the settings suggestions, Richard.

  • Thanks for good suggestions, but sadly nothing has worked so far frown
    I don't know how to use blender, I would prefer to do everything in Daz. 

  • cridgitcridgit Posts: 1,757
    edited May 2022

    Redacted

    Post edited by cridgit on
  • marblemarble Posts: 7,498

    I find that fibre hair tends to slow down posing significantly and that making that hair invisible doesn't help. If you have figures with fibre hair, try removing it from the scene and pose again. Although I don't think that would be your whole problem as described.

  • takezo_3001takezo_3001 Posts: 1,962
    edited December 2021

    What I do that helps is to batch-unfit the clothing/hair and set the sub-d to base (Low) and when done with the posing session, (save your poses that you want to puppeteer...) then batch-refit everything again when you have saved all of your poses to puppeteer.

    Post edited by takezo_3001 on
  • CyberdeneCyberdene Posts: 72
    edited December 2021

    cridgit said:

    I have the same problem, which also appears when I reset the firgure pose or load a pose present either from the Content Library or from disk via File Merge. It has been getting worse on Genesis 8 in recent months due to the number of morph packs I have. The lag was even worse with fitted prop jewellery such as earrings or bangles etc. Was wondering if it may have to do with the Undo stack, but I can't find an option to disable it.

    Since upgrading from 4.15 to 4.16 the lag increased by 5-10x and even so bad now I quite literally cannot use 4.16 to pose Genesis 8 (Studio just hangs). I still don't have a solution from DAZ tech support and I can't downgrade to 4.15 because stupid me didn't make a copy of the installer.

    Please let me know if you find the root cause and I'll do so too.

     

    I still have the installer for 4.15 but it's acting just like how it is with 4.16 and I tried 4.14 beta and it's still doing that.

    I can't get any work done because I'm not able to do anything, I try to move the neck and it gets stuck. I can move props, and non-human stuff just fine.
    It's when I try to pose any of the human people like Genesis 8 etc it gets stuck and won't barely move. I tried everything and I can't fix it. So I'm going to probably stop
    using it and buying content altogether...As much as I enjoy making stuff sometimes, this lag stuff shouldn't be a problem..I tried 4.12 but it won't work with my 3060

    and then I get forced to upgrade to 4.16 if I try to use the central thing to install. I couldn't figure out if it was a driver issue or just daz itself. I done uninstalled and reinstalled more than enough and nothing worked. I don't know what to do anymore. I did think about fully restoring my machine back to factory state to see if that would do something but even so, I hate having to do this because then I have to reinstall all my apps again.

    Post edited by Cyberdene on
  • That was the trick for me.  Thanks!! 

    marble said:

    I find that fibre hair tends to slow down posing significantly and that making that hair invisible doesn't help. If you have figures with fibre hair, try removing it from the scene and pose again. Although I don't think that would be your whole problem as described.

  • Sounds like hair to me. I used the Sea Salt hair on one model and couldn't use the sliders at all. Deleted the hair and everything worked fine. Some hair can be a nightmare to work with. Try deleting the hair and see if the problem persists.

  • ramon73ramon73 Posts: 94

    Dforce hair is a recource hog. I usually switch to textured mode in the viewport when I pose models and after I am done go back to iRay to see the result.

  • ramon73 said:

    Dforce hair is a recource hog. I usually switch to textured mode in the viewport when I pose models and after I am done go back to iRay to see the result.

    Sadly, that lag happens even in texture view, and that with 64GB Ram, and an RTX3060 12gb card. The Sea Salt hair is an absolute monster.

  • marblemarble Posts: 7,498

    stripe6499_9253833ae8 said:

    ramon73 said:

    Dforce hair is a recource hog. I usually switch to textured mode in the viewport when I pose models and after I am done go back to iRay to see the result.

    Sadly, that lag happens even in texture view, and that with 64GB Ram, and an RTX3060 12gb card. The Sea Salt hair is an absolute monster.

    Indeed, Textured mode doesn't really help nor does making the hair invisible while posing (although some argue that it makes some difference but if so, it is hardly noticeable). I also have 64GB RAM and I have an RTX 3090 with 24GB ... you'd think I would have a super-speed viewport but, sadly, not. At least my renders are quick.

  • Hide all clothing garments (ctrl click the eye icon), hide the hair, turn viewport subD down to 1, turn off Interactive Update and use any viewport except for iray. Set up your timeline, go to frame 30, do your pose and simulate to frame 60
  • MatroniusMatronius Posts: 118

    In my experience, any dForce item is problematic and can cause a drastic reduction in the performance of your DazStudio, especially during posing. dForce hair is the worst, and can definitely wreck my software (I have a Geforce RTX 4090 with 24 GB of VRAM....). dForce clothings can be problematic too. The easiest thing to do is to hide dForce items during the posing, or avoid them entirely. Another thing that can create issues (to an extent) is the Mesh Smooting. Disable it during posing, then reactivate it before the final render if you need it to fix the position of some specific clothes on the model's body. Cheers, Gio

  • Very late to this but I have this issue as well on one of my characters using a dForce hair. If I select the hair and go into simulation and turn off Generate PS hairs the figure become much quicker to pose. Once I have everything set up and am ready to test render I turn that back on.

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