Issues with the Default Lee 8 Maps
Greybro
Posts: 2,502
I've redownloaded this product a few times and still seem to get this strangeness. Is this a known issue by chance? I cannot seem to correct for it even when applying another characters materials.
leeprob.png
738 x 694 - 859K
Post edited by Greybro on
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Actually, I was able to get other materials to work, just not the lee materials.
It means the texture maps aren't where they should be. What do you see in your Surfaces tab for the face?
Did you recently run Brow Remover on Lee 8?
Select your character and take a look at the surfaces (Windows > Panes > Surfaces):
If I recall correctly, there's a brow remover product where you need to save the texture file in order for it to appear the next time you open the scene. So, again, just check in the surfaces to see if there's a face texture map on the diffuse/base and translucency channels.
Normally, yes. But if you somehow overwrote the original material file or replaced the textures, then your install would be corrupted.
The more important issue is to show us what your surfaces tab looks like, because the textures are definitely missing.