Dforce Inquiry - Non Urgent
I've seen this in other people's renders, and I don't know the right terminology for it or how to properly approah the desired look. BUT! You knwo what it looks like when someone looks under the covers, when they pick clothes up off the floor, when they're tugging thier clothes in a certain direction, etc. I'm trying to figure how I would go about makign the clothes/fabrics look like someone is picking it up.
I've experimented with other Dforce ideas before, and sort of got the look that I'm describing here - The clothin item gets "stuck" on a part of their body and won't leave till the end when I remove the prop altogether.
When I find some references for this, I'll post them here. Also, I looked online and didn't find a concise update for that post, thus I decidded to come here first.
Comments
I think you want this:
https://www.daz3d.com/dforce-magnet
I own it but I've never used it, because sculpting morphs in Blender is easier than fiddling with dForce.
Thanks for letting me know about this, I had no idea it existed and I need this so bad. Thanks!
The effect of a dForce magnet can be achieved by pinning the garmet through a non-simulating object.
One way of doing the 'picking clothing up off the floor is to do the following:
Not really hard, just a lot of trial & error. Pinning the clothing with a cylinder & not fingers will make the dForce animation run faster because of fewer calculations needed.
Regards,
Richard