Genesis 8 Male neck morph issue
gmm2
Posts: 99
I'm creating a set of face morphs for the Genesis 8 figures. They work just fine for G8F. But for G8M, these morphs that are only supposed to affect the face end up slimming down the neck, which isn't supposed to happen. There are no other morphs, hidden or otherwise, that are active to cause this change. After some testing, I found that even exporting a default G8M and importing it back using Morph Loader Pro gives the same result, which obviously shouldn't be happening.
What could be going on?
Comments
It means you have a morph active with a non-zero default value when you export the G8M.
Morph that have a non-zero default value do not show on the "Currently Used" list unless the value of the morph is changed from the default value.
Zero the figure and you should see the dial with value 0 in white
That did it. Looks like it was some old freebie that I don't even remember downloading. Thanks!