The interface of shader is invalid

crifmer_a3ace2ba16crifmer_a3ace2ba16 Posts: 37
edited December 1969 in New Users

Hi guys! Hope I'm not wearing out my welcome yet.

I'm so close to finishing this stupid scene and now some of my textures went white. They had worked just fine previously, but this morning are not rendering. I'm getting the following error message during the render:

3Delight message #45 (Severity 2): S2069: the interface of shader 'C:/Users/Christopher/AppData/Roaming/DAZ 3D/Studio4/temp/shaders/brickyard/{f3a2c010-0c35-4de0-9fad-19215b0aef38}/shader_Surface.sdl' is invalid

How do I fix this? Like I said, they worked just fine up until now. The only change I made between today and yesterday was add a new character.

Thanks! I really appreciate all the help.

-C

Comments

  • jestmartjestmart Posts: 4,449
    edited December 1969

    Delete the 'brickyard' folder in the temp directory (you will need to set Windows to show hidden folders). I been finding I sometimes need to delete the temp images files that tdlmake creates lately.

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