Rigging in DAZ Studio
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Is there an easy way to rig a humanoid character? I know that blender have a plugin "rigify" - it loads basic skeleton which can be used in a new rig, maybe there is something like this for D|S?
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Is there an easy way to rig a humanoid character? I know that blender have a plugin "rigify" - it loads basic skeleton which can be used in a new rig, maybe there is something like this for D|S?
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