Invisible, undeletable keyframes...
mtasteriti
Posts: 12
This is a new problem that just popped up out of nowhere, and I've never had it before. Whenever I delete a keyframe on the timeline, the keyframe disappears from the timeline and appears to be deleted, but the animation plays as if it's still there whenever I play it or scroll through it. I refresh, and the keyframe still appears to be gone, but its effect remains. So now what I have is essentially an invisible keyframe that I can't delete, and it's making animation pretty much impossible. Can anyone help me? Thanks.
Post edited by mtasteriti on
Comments
What you have to do is go to the "Types:" dropdown menu on the timeline and select TRSOAH (check all the boxes). By default some keyframes are not visible. Not sure why this is the default setting, but I suppose there are some instances where you wouldn't want scale or rotation frames to be viewable for instance. Just change it and you're good to go.
That fixed it, thanks so much!
Also, make sure that you are not using a Pose Control on the figure to affect a bone.
Thank you for this! It works!
Almost three years later, I had similar confusion, but found this thread and resolved everything. Thanks again, @st3ph3nstrang3!
Yes has run into this before, I know an reason is if you manges to changes the frames pr second reducing number of frames.
On earlier version of studio I belive changing the range would change the fps for some reason, solution was to change the total.
This bug has been fixed long ago.