Aniblocks and rant; fix?[solved]
As is want to happen, if you have a camera setup, and you forget to change to perspective view is there a way to return the camera back to it’s original ‘pose’ so the camera does not fly around during the animation ?
I went to the start of the animation and made a camera preset and chose :single :current frame. Then assigned the preset and that stopped the unwanted camera animation.
But let us say that you do not have a preset, once you have made the mistake of not changing to perspective view; and you are using a ‘recording’ camera to ‘set the stage’ is there a way to kill the animation of your ‘recording’ camera? Outside of the above.
Funny thing is if I tried to get a smooth camera movement like what I get with these mistake I couldn’t do it.
Along the same vein, sometimes an animation will keep going past where it should have stopped; e.g arm going past where it should have stopped. Is there a better way to stop an animation and keep animate2 from trying to blend?
thanks.
Comments
If you just want it static you could use the Edit>Object>Clear Animation submenu.
Thank you for the answers; I am sure that despite my best efforts I will need to use your answers; it happens all the time.