Walk

Because in Daz the feet don't slip after FBX export and import in 4d cinema yes.

 

Comments

  • Was that supposed to be ... a question or something ?

  • It is a question how to avoid slippage of the feet.
    This happens only after exporting the FBX animation in any 3d software.
    In DAZ there are no problems.
    I've noticed this happens when the character scale is below 100%.

  • wolf359wolf359 Posts: 3,820
    Use the IK system in C4D.
  • Thanks a lot for the answer.

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