Morphs converted by XTransfer don’t appear in the “Shaping” tab.

I used XTransfer to convert many morphs from G3 to G8.

But some of them don’t show up in the “Shaping” tab property structure.

The morphs did get converted. The converted versions are present in the file directory among their peers who also got converted but also show up in the “Shaping” tab.

Morphs apparently have some kind of meta-data that determines where they will show up.
My experiments in editing the converted morphs in NotePad reveal that the morphs that don’t appear in the “Shaping” tab have no “region” specified and the “group” is set to “/Morph Loader Pro”, and that by giving them a “region” and “group” the same string as their peers, the converted morphs finally appear in the “Shaping” tab structure (although the slider control color is generic gray).

So, something has selectively screwed-up XTransfer’s ability to properly assign these meta-data values.

Can it be fixed? Is there some easy way for me to batch edit these bad meta-data’s? (There’s maybe a hundred of them.)

Comments

  • It's not "meta-data" - it is their placement as you noted, they require a proper region someplace under Actor or relevant body part.
    On the Parameters Tab, in edit mode, one can select several dials [hold down the Shift key] that are all going to the SAME new place and batch edit. Right-click on one of the selected, Edit > Set > Property Group ... Remember to save all those edited morphs back to the SAME folder(s) from which they came ;-)

  • lukon100lukon100 Posts: 803

    Catherine3678ab said:

    It's not "meta-data" - it is their placement as you noted, they require a proper region someplace under Actor or relevant body part.
    On the Parameters Tab, in edit mode, one can select several dials [hold down the Shift key] that are all going to the SAME new place and batch edit. Right-click on one of the selected, Edit > Set > Property Group ... Remember to save all those edited morphs back to the SAME folder(s) from which they came ;-)

    Thanks so much for the tip, Catherine3678ab. That method would work.

    Unfortunately, there are too many screwed-up converted morphs to fix even this way. It would take a week of finding which morphs with bad locations belong at which destination and sort them all out.

    The real solution that would take a much shorter time would be to delete entire collections of converted morphs, fix the problem that made XTransfer convert so many morphs incorrectly located, and then re-convert those entire collections of morphs.

  • If you put the Parameters pane in Edit mode (right-click menu) you can multi-select properties and then edit all at once in various ways from the right-click menus.

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