Fur separates from Teddy Bear for Genesis 8 Male

I face the Problem that the fur separates from the Teddy in Nvidia Render. It is either displayed above or next to the Teddy.
Everything is in place in Texture Shaded or filament mode.
I tried it in a new empty scene and the same scene.
This does not occur with the Gorillas fur.

https://www.daz3d.com/teddy-bear-for-genesis-8-male
https://www.daz3d.com/gorilla-for-genesis-8-male

Baer 2.PNG
1220 x 822 - 1M
Bear 1.PNG
518 x 774 - 1023K

Comments

  • Same problem here.

  • Muffin64Muffin64 Posts: 26
    edited May 2022

    docbadwrench said:

    Same problem here.

    Have you found a solution? The Support said they couldn't recreate my result.

    Post edited by Richard Haseltine on
  • rosselianirosseliani Posts: 374

    Not the same teddy bear, but you can try to switch the "Apply Transformations" to OFF, then to ON again.

    teddy hair.png
    1248 x 708 - 1020K
  • NorthOf45NorthOf45 Posts: 5,438

    Make sure Teddy is selected before adding the fur. If it does not follow, ensure it is parented to Teddy.

    Select the strand-based hair in the scene, then, on the Parameters tab, verify that Wearable -> Unparent on Load is OFF.

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