Thick fabric?
![biggerhammer_3af0e1eec5](https://secure.gravatar.com/avatar/a56271f6a35d5cd7cb7913393ed6fc7b?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fa56271f6a35d5cd7cb7913393ed6fc7b_100.png)
I've been playing with D-form to change clothing and to drape sheets over shapes. I will get to creating my own clothing from scratch at some point, but I need to learn to walk before I run.
Clothing always seems paper-thin to me. If I want to createa a sweater or a space suit, the clothing needs to be noticably thick.
D-forming a plane can create a sheet or a silk scarf, both of which conform nicely to shapes.
I tried Y-scaling up a plane- no dice. It is two dimensional.
I tried starting with a cube, Y-scaling it down to .5cm think, and d-forming that. The results, after an hour of processing, looked like H R Giger tried to draw a hedgehog. Not what I was seeking.
So, how can one make clothing thick, using only DazD?
Thank you.
Comments
Use the Thickener plugin.
A Push Modifier.
You will then be doing better than 90% of the rest of DS users since that is the biggest creation obstacle. best of luck!![yes yes](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/thumbs_up.png)