Replacing not just loading a new UV map.

ghastlycomicghastlycomic Posts: 2,531
edited December 1969 in New Users

How do I replace the UV map on a figure?

When it was originally saved it created a UV map called default. The UV map had a few errors in it which I have corrected. I've loaded the new UV map and saved the figure again and now I have the default UV and the corrected one. If I go into the data folder and delete default the figure doesn't load properly.

Likewise if I rename the new UV default.

How do I properly delete the old UV map?

Comments

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    I think I've got it. Load the new UV set but name it "default". Then when you save the figure it overwrites the original "default" UV.

  • SloshSlosh Posts: 2,391
    edited December 1969

    I think I've got it. Load the new UV set but name it "default". Then when you save the figure it overwrites the original "default" UV.

    Yes :) Also, you would want to make some changes in a text editor, replacing the "NewUV" with "default", otherwise it shows in the Surface Tab list as "NewUV" (or whatever you had called it when you imported it)

Sign In or Register to comment.