Unwanted body morphs upon loading new character
schumilex123456789
Posts: 27
Hi.
For a while I have this now, and I am curious if I can turn it off or not. The problem is when I load in a new character into the scene, Xia Mei body and head morph get applied to any 8.1 character on top of the normal base morph. Any idea why is it like this? I added an attachment where I tried to load in "Coral 8.1 Human HD" model, and got the X"iao Mei" morph as well for some reason.
Thanks in advance.
model error 1.png
394 x 671 - 66K
Comments
First check if there is an update to Xiao Mei.
If there isn't or it doesn't help, follow this;
1. Open DS and load "Genesis 8.1 Basic Female" (to an empty scene)
2. Help->Troubleshooting->View Log File (clear the log, close it and select "Save" when asked)
3. Right Click at Parameters Tab->Preferences->Choose "Show Hidden Properties" (part 4 zeroes only 'visible' dials)
4. Right Click at Parameters Tab->Zero->Zero Figure (Zeroes the value of all the 'visible' dials)
5. Right Click at Parameters Tab->Memorize->Memorize Figure (Sets the current value of all the dials as their default value)
6. Edit->Save As->Support Asset->Save Modified Assets (Writes the changed default value to the morph files that were changed)
When saving "Modified Assets" DS shows a dialog and asks for confirmation;
"The following file(s) will be permanently modified:" - "Accept/Cancel" - Choose "Accept"
Close DS and wait -> Open DS again and load "Genesis 8.1 Basic Female"
Help->Troubleshooting->View Log File (Save the logfile somewhere you can easily find it)
If your G8.1 was not fixed, attach the log to your post with the "Attach a file" under the "Leave a Comment" window, that way we can have a look at it.
I'm pretty sure Xiao Mei has an update.
Edit: deleting this morphs fix it, still unsure why it occur with attaching to all figures
i mean one i made, not Xiao Mei
Common mistake even amongst content creators, is that the characters/morphs are saved as assets with the character/morph active - This will result in the saved character/morph being automatically applied and activated for any and all figures/characters that are using the same base figure.
Ah okey, I didn't check for updates for a while. You helped me out there, thank you.