Where Are The Shaders?

GeneralDeeGeneralDee Posts: 132
edited December 1969 in New Users

I have a a skin on a character that I would like to use on a added body part. The texture matches nicely in the viewport but a render reveals one part being lighter than the other. I discovered that the parts are using different shaders. One AoA and the other omHumanShader. I cannot find the shaders in the content lists anywhere. Where do we find the shaders (AoA, omHumanShader, Etc.) to match surfaces? Or what is the proper way to deal with this issue?

Comments

  • fixmypcmikefixmypcmike Posts: 19,613
    edited December 1969

    On the Surfaces pane, the different shaders will show up under Presets; or you can also get to them in Content Library > DAZ Studio Formats > My DAZ 3D Library > Shader Presets

  • GeneralDeeGeneralDee Posts: 132
    edited January 2015

    EDIT: I looked really good and found them in the content library :red:

    Thank You

    Post edited by GeneralDee on
  • fixmypcmikefixmypcmike Posts: 19,613
    edited December 1969

    Subsurface Base Shader is the AoA shader. Did you install "DAZ Studio Default Lights and Shaders"?

  • GeneralDeeGeneralDee Posts: 132
    edited December 1969

    See my edit above. Was typing at the same time of your reply.

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