Geometry Editor Vertex/Edge Selection not working

As the title says. When activating the vertex/edge selection options in the GE tools area, neither seem to be working. Face selection works as intended, but I get neither the indicator, nor does the tool function in that mode. The changelog is completely devoid of any mention of a change in this feature, but, I admit, the list of changes seems to be quite cryptic and barely intelligible to me at times.

 

Any word on if this was removed as an option or not?  Thanks! Also, where is the library of shaders that used to be default/included with a general studio release? I can't find the Daz glass/metal/plastic shaders that used to be included with DS now. 

Comments

  • kirbawirbakirbawirba Posts: 134

    I had to load/reload the scene multiple times in order to get it to work, so if anyone else runs into this problem, just try that at first.

     

    Still don't see those shaders anywhere, though... Would love to know where those went...

     

  • Have you installed the Default Resources?

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