How to light a flashlight?

bern131088bern131088 Posts: 7
edited December 2014 in New Users

Hello! Do you know how to light a flashlight like the picture? What type of light do you use?
Thanks!

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Post edited by bern131088 on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,741
    edited December 1969

    Are you wanting the light cast by the torch, the glow at the end of the torch or the lens flares (or some combination of the three)?

  • bern131088bern131088 Posts: 7
    edited December 1969

    Are you wanting the light cast by the torch, the glow at the end of the torch or the lens flares (or some combination of the three)?
    I mean, all of them, what do you use to achieve that?
  • les-2605719les-2605719 Posts: 16
    edited December 2014

    Hi,
    I have never tried to render it in DAZ, but I done it with post-work in GIMP. It has a tool called lens flare, that has a nice effect.

    Have you tried a spotlight pointed directly at the lenses of your camera in your scene. I would try that in your scene first or a transparent.plane with a few orbs painted on it as a texture., then positioned in between the camera and light source.

    Post edited by les-2605719 on
  • Richard HaseltineRichard Haseltine Posts: 102,741
    edited December 1969

    For the visible light source: up the ambient to 100%, white and perhaps take limits off the Diffuse strength and increase that (click the gear icon on the slider and go to Parameter Ssettings).

    Parenting a spot or point light to the torch will make it cast light, as will applying the uberArea light shader to the torch lens.

    For a visible beam, apply a cone primitive and turn its opacity right down low so it just catches a bit of light. You might also adjust the ambient on that.

    Lens flare is probably best done in a n image editor, but you could apply a lens flare effect (with a transparency map to match) to a plane primitive.

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