Render shadow, but not object?

ScavengerScavenger Posts: 2,674
edited December 1969 in New Users

Is it possible to set something (say a statue) so it casts a shadow in the rendered scene, but it itself doesn't render (ie is invisible)

Comments

  • fixmypcmikefixmypcmike Posts: 19,613
    edited December 1969

    Apply UberSurface and use Fantom

  • ScavengerScavenger Posts: 2,674
    edited December 1969

    Apply UberSurface and use Fantom

    Hi..touching back to this...I have ubersurface, but I don't see Fantom?

  • fixmypcmikefixmypcmike Posts: 19,613
    edited December 1969

    Scavenger said:
    Apply UberSurface and use Fantom

    Hi..touching back to this...I have ubersurface, but I don't see Fantom?

    After you apply UberSurface, Fantom will be near the bottom, above Raytrace, Accept Shadows, etc.

  • DekeDeke Posts: 1,632
    edited December 1969

    So how does this work? I'm using Daz 4.7 on a mac and select a plane I've created. I then have found Ubersurface base.duf and double clicked it…hopefully applying that to the plane. But I see no effect in either the parameters or the surface controls for that plane. I'd also like to render shadows without the character casting them.

  • fixmypcmikefixmypcmike Posts: 19,613
    edited December 1969

    You need to select both the figure and the surfaces of that figure you want to apply the Ubersurface base too, then you'll have the Fantom option on the surfaces for that figure.

  • DekeDeke Posts: 1,632
    edited December 1969

    Thanks. That worked. The surface options on that figure now include a host of new options. I turned the Fantom on, however, but still see the figure in the render. What else must be done to render just the shadow that figure casts?

  • Richard HaseltineRichard Haseltine Posts: 102,745
    edited February 2015

    Did you change all of the surfaces on the figure? It's the thing you want to cast shadows that need to be made into a Fantom, not the surface that takes the shadows.

    Post edited by Richard Haseltine on
  • DekeDeke Posts: 1,632
    edited December 1969

    I see….It only applied to the figure not the clothes. Apparenly i have to apply that ubersurface to each element. Not just the jacket but every component of the jacket (body sleeves, etc). That's a bit of a pain. You'd think it would apply to everything parented to the figure.

Sign In or Register to comment.