How to make cloth not so sticky?

mydainfomydainfo Posts: 5
edited December 1969 in New Users

Hi buddies,

I am trying to use "Transfer Active Morphs" function to fit the cloth to V4. But seems the result make the cloth too sticky to the body, esp on the breast (I made larger one ;) ). Please see the picture. How to make it more loosely? like natural cloth coverage.

Thanks

sample.jpg
876 x 657 - 293K

Comments

  • ToyenToyen Posts: 1,915
    edited December 1969

    Unfortunately the only solution that comes to mind is to export the clothing as .obj and fix it in a modeling program. Then import it back, conform it to V4 and save it as clothing for V4.

    For that you´d need to know a bit of modeling and how to conform and save clothing in DS.

    SickleYield has some awesome tutorials on her deviantart page if you are interested! : )

    - http://sickleyield.deviantart.com/journal/Tutorial-G1G2-Clothing-in-Blender-1-428585748

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 2014

    On V4 your options are a bit more limited, as she doesn't have the weight-mapping tech of the Genesis figures. Genesis has several morphs you can purchase which only affect the clothing and not the base figure. Here for Genesis 1 and here for Genesis 2.

    Daz Studio has a modifier called a 'DForm' which can be used to bend the clothing to fit the body more naturally. For more extreme morphs like this it may require several DForms to get the effect you want, but it's the only solution which doesn't involve using an external editor to create custom morphs.

    Post edited by Herald of Fire on
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