Can autofollow issues affect dForce results?

I've been having issues with dForce items after running sims..Everything looks good before the sim but sometimes (most the time) after I run the sim -I get weird results like body poking throw outfit,outfit goes through the floor & such.I have a ticket in but figured ask a question.

Comments

  • felisfelis Posts: 4,198

    Pokethrough for dForce is usually due to lack of geometry, either in the clothing or the collision item.

    Increasing quality settings might also solve that. Or increasing the collision offset.

    Another way is to add a push modifier after simulation.

    But it can also be affected on how you run the simulation

    And no, I don't see that autofollow have a role in this problem.

    I would suggest showing a picture of what you are experiencing, could give a more specific advice.

  • I'll have to find 1 -this happens with every dForce item I use though.I'll see if I can find some of mine for an idea.

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