how to increase bump for 8.1 figures?

hey guys i just cant seem too figure this out.

previously u just increased bump map for making pores prominent over a distance, but I cant seem to get the same effect on 8.1:

1. theres no bump map anymore

2. increasing the detail normal has not resulted in the desired effect

I render at subd 4 with ddaz original figures with their hd details but they become invisible on the distance in which a normal sitting pose fits in the viewport height.

what am i doing wrong and what should i be doing right?

Comments

  • SpaciousSpacious Posts: 481

    You could try increasing the Normal maps, not the detail ones, the regular ones.  Most 8.1  figures I've seen have normal maps and bump maps, plus the new detail maps.

    If there really are no bump or normal maps other than the detail normal maps, and all skin details are actual geometry, then you could try increasing the effect of the HD morph beyond 100%.  If the HD morph is seperate from the Character shape morph this might get the result you're looking for.

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