Iray Eye settings
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I have an on-going problem rendering some figures, particularly older ones it seems, in Iray: the eyes tend to be too dark. As an example, here is a K4 figure in both 3DL and Iray. Eyes are so complex . . . I would appreciate any suggestions regarding settings, shaders, etc.
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e1.jpg
285 x 432 - 92K
Comments
Redacted
Thanks for the suggestions - the "light" did not seem to help, and the colours on the maps were all b&w when I checked them. The most obvious solution in my case is just to render twice and use photoshop / the D2L render to fix the weird Iray eyes. Might is\t also be possible to export the eyes to hexagon, then bring the "blank" eyes back into DAZ and fix them manually? Just a thought + a lot of work one would think.