Can any of the lights take an image map to make a gobo?

aaráribel caađoaaráribel caađo Posts: 690
edited December 1969 in New Users

I'd like to use a gobo every now and then. I recall—vaguely—that an early version of DS had the capacity to put an image map onto a light to cast leafy (or whatever else) shadows. It's a nice, low-render-cost trick I'd like to use, but I don't see any way to do it.

Comments

  • TotteTotte Posts: 14,090
    edited December 1969

    I'd like to use a gobo every now and then. I recall—vaguely—that an early version of DS had the capacity to put an image map onto a light to cast leafy (or whatever else) shadows. It's a nice, low-render-cost trick I'd like to use, but I don't see any way to do it.

    Advanced Spotlight from AoA can, I think there are others but cant come up with any right now, all I know none of the built in can.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Uber Spot and Points can too. You could always load a plane, parent it to the light and load in a trans map to the plane as use that as a Gobo.

  • Richard HaseltineRichard Haseltine Posts: 102,737
    edited December 2014

    OK, since I'd missed that what I was already saying had been said I wil isntead add that if you sue a mapped primitive as a gobo by placing it in front of a light source, remember that for a coloured image you need to invert it.

    Post edited by Richard Haseltine on
  • aaráribel caađoaaráribel caađo Posts: 690
    edited December 1969

    Thanks everyone. I'd had some bad luck layering planes with transparency in the background, I'd shied away from that kind of effect. But one pane parented to the light should work wonderfully. And knowing to invert colors is great for leaves and the like

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    OK, since I'd missed that what I was already saying had been said I wil isntead add that if you sue a mapped primitive as a gobo by placing it in front of a light source, remember that for a coloured image you need to invert it.

    Yep. :D That is what Easy Shadows does in its entirety. It works perfectly fine, although if I were recreating the product now I would put Ubersurface on all the planes to make them go faster.

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