Morph Loader Pro Presets
Faux2D
Posts: 452
I'm trying to make an Object Configuration preset for Morph Loader Pro. I load the .obj, modify all settings accordingly, then I right-click and press Save Object Configuration. When loading this Object Configuration all the settings are modified except for the "Attenuate By" option.
I checked the preset file and it does indeed have a line of code that reads: <Attenuate Strength="1" EdgeStrength="0" Value="[node name]::weightmap::[weightmap name]"/>
This line of code doesn't appear to do anything when loading the Object Configuration file through Morph Loader. Is this a bug or am I doing something wrong?
Comments
I'd report this and see what support says, after checking with the devs.
Thank you