Importing custom Blender Morph with Morph Loader on small figure
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Hey,
maybe one of you have an idea.
I have a custom g8f which is notice smaller then the original g8f shape.
That g8f wears a shirt, where I shaped some custom morphs in Blender.
But as soon if I import the custom morph to the shirt, the morph makes just to explode the mesh. I guess it's because the shirt is much lower, than it used to be, because of autofit of the shirt.
I shaped the morph on my custom g8f in Blender (exportet g8f and shirt while fitting via autofit) with base mesh.
My Blender export settings and morph loader import settings are attached as screenshots.
There also a screenshot with the original shirt on the left and the custom morph importet as a new obj on the right. Of course they overlapping on the x axes. Just move on shirt a little bit to side, for this screenshot.
Any idea, why the mesh is just exploding? If I import the obj with my custom morph as a new obj, it looks fine.
Edit: I'm not using any bridge for exporting/importing.
Edit 2: Die Figure is shrunken via the classical DAZ height morph (not via scale)
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Comments
That kind of deformation usually means the vertex order has changed, but I see you have it prserved in the Blender options. Is it possible to tools you use in Blender affected the order? What happens if you export the model from DS, import into Blender, export without doing anything, and try loading as a morph?
I found what was wrong.
Didn't checked Keep Vertex Order when IMPORTING to Blender.
Workflow is:
- Import into Blender with Keep Vertex Order
- Separate shirt via material link
- Do the sculpting
Works fine now.