Substance colors different in DAZ
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Hey,
just a quick question. I've currently experimenting with Substance, but if I export my texture to DAZ, the colors looks different than in Substance (see screenshots).
Any hints whay the colors in DAZ are much darker?
Or is that normal that colors are off?
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substance.png
967 x 1273 - 312K
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shader.png
519 x 1471 - 275K
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daz.png
856 x 1348 - 548K
Comments
Unless i miss my guess, that's just a viewport look, not a rendered view(iray or filiment).
Opengl doesn't accurately display things, it's just an approximation.
try rendering and see what it looks like.
it's the iray preview
Does the lighting match?
both are using the default hdri, so it shouln't be too different
https://www.daz3d.com/forums/discussion/comment/6661111/
Yeah, thank you. In this thread where some hint which helped.
I always thought that white is the neutral color, but it's RGB 128 128 128.
So I changed Base color to 128 128 128, also Glossy Color Effect und Glossy Layered Weight to 0.25.
Additionally I changed in tone mapping Burn Highlights and Cursh Blacks to 0.
The result is not 100% like in Substance, but very close.