Head Scaling Problem

How to reduce the entire head entirely?  There was no such problem before. Jaw not scaling now.

daz2.PNG
1392 x 918 - 641K
daz1.PNG
1417 x 957 - 508K

Comments

  • SpaciousSpacious Posts: 481

    To enlarge a characters head normally you want to use "Head Propagating Scale".  Find this slider with the whole character selected.

    You have stumbled upon a cool effect here though.  I've always really enjoyed adjusting things that aren't meant to be adjusted, or adjusting things outside of their recomender ranges.  I'm not sure that I've ever adjusted only the Head node before, and I can see potential!

  • thx it helped

  • joegerardijoegerardi Posts: 226

    The problem with "Head Propagating Scale" is that is doesn't allow for just a Z scale of the head. The Head Propagating Scale reduces the whole head, and then you can (or sometimes MUST) make the head wider if it's not correct, but you can't ever get the head narrower front-to-back, which sometimes helps with hair "sort-of-fits" that happen quite often.

     

    Wish DAZ would put the scaling back. More to the point, I wish they were not hidden properties.

     

    ..Joe

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