DS won't show/render an alternate UV Set despite UV Tailor showing it is applied (SOLVED)

Blank_CanvasBlank_Canvas Posts: 36

I'm trying to make a new UV Set for some shoes because the original UVs are an absolute mess.

So far, I've built the UVs I want.
Imported them into DAZ Studio via Load UV Set....
Saved them out as a UV Set asset.
Applied the UV Set.
Checked the UV with the UV Tailor plug-in for DS.

While UV Tailor shows the correct UV and the test texture I made for that UV shows fine, DS refuses to apply the test texture correctly. Preview and Render are identical.

This what UV Tailor shows:

From UV Taylor plug-in

This what DS shows:

For reference, this is the hot mess UV the shoes come with:

I've tried everything I can think of:

  • Restart DS.
  • Add the UV with a new name.
  • Rebooted my PC. (You'd be shocked at how many things get fixed by a reboot.)

As the shoes aren't my product and I'm making textures that will be offered for sale, I can't overwrite the Default UV Set.

Has anyone seen this problem before and have a fix that makes DS use the UV Set it is set to use?

Any help would be greatly appreciated.

Post edited by Blank_Canvas on

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