Problem with Ginny 8.1 and G8.1 in general SOLVED

wsgentrywsgentry Posts: 572

Hi,

I've got a strange problem with G8.1 females and particularly Ginny 8.1 from Mousso.  Faces are just too angular and do not represent what is shown in product images--see attachment.  Additionally, Ginny does not show up in smart content until I load a G8 character.  If I don't use smart conent the character shows up but still has the angular facial feature issue.

I've tried using Ginny 8.1 character attributes in "Actor", but unless I turn off Ginny's 8.1 attributes via slider, the angularity remains. 

Is there something I'm missing or is this a general G8.1 female thing.  If the latter is there a workaround? 

Thanks!

Scott

Ginny.jpg
1143 x 777 - 608K
Post edited by wsgentry on

Comments

  • wsgentrywsgentry Posts: 572

    Oh...

    I've deleted everything G8.1 related and reinstalled only Victoria 8.1 and Ginny, same thing.  The G8.0 version does not have the problem.

    Scott

  • wsgentrywsgentry Posts: 572

    Fixed!  Found the fix here:  https://www.daz3d.com/forums/discussion/436812/i-messed-something-up-and-now-genesis-8-always-loads-with-preapplied-morphs#latest

    and this is it:

     

    To fix any ill-behaving morphs, do as follows;

    1. Load your base figure or the developer version to an empty scene. ("Genesis 8 Basic Female" or "Genesis 8 Female Dev Load")
    2. Select the figure
    3. Select "Show Hidden properties" in the Parameters-Tab, drop down menu (right-click)
    4. Zero the figure (Found in Parameters-Tab, drop down menu)
    5. Memorize the figure (Found in Parameters-Tab, drop down menu)
    6. File->Save As->Support Asset->Save Modified Assets

    This procedure will zero the default value in the ill-behaving morph/morphs, and while saving DS also shows you a list of the morphs it is changing.

    Thanks to PertiA for posting that fix! :)

    Scott

    Ginny Fixed.jpg
    1119 x 779 - 627K
Sign In or Register to comment.