Restore shape after deformation? (DForce)
jefftrent69
Posts: 0
Hello folks !
I run a simulation with dforce of an object which collides with a figure and deform the surface of the figure and then the object goes away. Everything is good when the object collides with the figure but my problem is when the object goes away, the figure is still deformed and i want the deformed surface back in original shape when the object has finished to collide with the figure.
I don't know if i'm clear cause my english is pretty bad :) so i add few pictures to explain it !
Thx !!!
Before.png
858 x 808 - 196K
Collision.png
864 x 816 - 194K
After.png
862 x 806 - 205K
Comments
Are you talking about restoring the shape during an animation?
I don't know if that's possible. Daz's animation abilities are... lacking. You may need to save it out as a morph and re-import it, but I'm not sure.
If you're not talking about an animation, and just want to erase the simulation data, then go to the "Simulation" pane and hit the blue button at the top.
This has nothing to do with "lacking" aniamtion - it's simply asking dForce to do seomthing it isn't currently set up to do (soft-body deformation).
I suspect you'd do better with a dForm field parented to the object, but affecting the figure, so that as the object pproached it would affect the emsh and as it pulled back the mesh would return to normal.