Please don't giggle - convert V3 accessories to Genesis ??
ibr_remote aka infinity10
Posts: 469
Am an old-timer for Daz3D content, so I do have some Victoria3 accessories in my account (jewellery) which I would like to convert for Genesis (or even Genesis 8 if that's possible). Is there a script or utility that can do this? Commercial scipt is fine. Please advise, thanks.
Comments
You can convert clothes to Genesis 1 with this: https://www.daz3d.com/v3-and-m3-shapes-for-genesis
And to Genesis 3 with this: https://www.daz3d.com/wear-them-all-autofit-clones-expansion-for-genesis-3-male-s-and-genesis-3-female-s
To convert them to another Genesis figure you would need to convert them to G1 or G3F then save the converted clothing as a new figure asset, then use another converter to convert the new G1 or G3F clothing to the other Genesis figure.
Morphs can be converted up to Genesis 3 with GenX2 and its add-ons:
To convert morphs to G8 you would need to use GenX2 to convert them to G2 or G3 then use one of the G2 to G8 or G3 to G8 converter.
For skins, there's this to get V3 skins on G3F: https://www.daz3d.com/legacy-uvs-for-genesis-3-special-edition-victoria-3
For other Genesis figures the only option would be to convert the maps to V4 with something like Texture Converter 2 if you have it, then use the various options to use V4 skins on Genesis figures.
Using them with Iray will probably require a bit of work on the materials too.
Cheap DIY version that I use but only if you are familiar with Daz.
I have converted almost all the Daz 3 content I have this way. While it may seem complicated at first, it gets easier the more you do it.
Load the prop or figure you want to convert and then you load the base figure you want to fit to. Keep the two separate - do not parent or fit to - Use any slider adjustments available (I.E. with Clothes) when happy with the fit hide the base figure and export the V3 item/prop - if you are not happy at the fit you can use Dforms or scale as well - (I use the same folder for all my conversions).
Zero the item/prop then use Morph Loader Pro to add the saved .obj as a new adjustment morph - will show in Parameters pane as Morphs/Morph Loader. Select the prop/figure and use Edit/Figure/Rigging/Convert to Weight Mapping/ and select General Weight Mapping - now you can Parent to the base figure and change any materials to Iray if used then Save As-Figure Support Asset/Figure/prop Assets/ set the content type to Prop or clothes or your choice - then tick Content Type and use dropdown menue to find best option to match the item and save.
This can also work in reverse fit newer items to older figures.
Thanks for all the replies. I've taken note. Helpful !
I have converted V3 hair to G8F. It's not brilliant, but it worked. This is how I did it with Jim Burton's now unavailable Las Vegas Hair. On the left is the original fitted to Jim Burton's Glamorous Vickie 3, on the right is a G8F character (FWSA McKayla).
The process was long winded,
It takes time, but I have now got the V3 Las Vegas hair to work with G8F with all morphs active. If the hair already has a skull cap, only use the Toulouse hair as a way to locate the hair for G8's head in 6), delete before saving the hair in 7) and don't bother with loading it again in 13).
Regards,
Richard
Thanks for the manual hair conversion tips as well.