Models changing positions when removed from groups
OVD
Posts: 254
Hi all
Daz has suddenly started doing this thing where if an object is taken out of a group, it will change its position within the scene. I'm sure I simply changed a setting somewhere along the way and don't know what it was, but it never used to do this until a day ago.
Can anyone advise me on how to fix this please?
Thanks!
Comments
It has to do with converting local coordinates to global coordinates when the group has a non-zero origin. One way to "fix it" is to ensure your groups are always at 0,0,0.
I'm very interested if there's an option to keep offset when unparenting too.
Make sure that Parent In Place is on, either in the change parent dialogue if you are using that or in the Scene pane option menu (the lined/hamburger button in the top coirner, or right-click the tab) if you are using drag-and-drop.
I usually just group by mass-selecting objects in the Scene pane and then the group button. It always worked before, so I'm not sure what's changed.
That was it! Thanks Richard. I must have deselected it there accidentally.