Anyone use ZBrush?

Phantom StudiosPhantom Studios Posts: 203
edited December 1969 in New Users

Hi,

I've been learning a lot about ZBrush. I'm getting good at it. I wanted to create clothing and accessories in ZBrush for my DAZ figures. Does anyone know how I can create adjustment morphs to the clothing I make from ZBrush? For example if I want to make a cape and create adjustments for like wind movement etc; ?

How would you export the figure from ZBrush to DAZ? Is is the same format Wave Object? Or Collada?

Thanks

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,737
    edited December 1969

    OBJ, and import into DS using the modo preset (or any preset that takes 1u unit = 1m and doesn't modify the axes). You can also, or course, use the GoZ bridge (File>Send to ZBrush).

  • Helvetica 2013Helvetica 2013 Posts: 15
    edited December 1969

    GOZ is my method of choice. I create all my maps in ZBrush and export it over. You may have to rig/weight map the object too in DAZ. If you need a morph, just go back to Zbrush, tweak and send back through GOZ. As long as you haven't changed the geometry by adding/subtracting polygons, you will be prompted with a morph creation tab. If you have a "create new figure" tab, you've goofed something up and it will all go pear shaped.

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