Converting Figure to Prop Issue
kevdoesart
Posts: 11
I am tryingto convert my figure to a prop to get rid of the skeleton information for export. The problem is when doing that it deletes all the clothing and hair I have on the character. How I can "bake" the position of the items to the character?
Comments
What format are you trying to export to? (OBJ, FBX, etc.) What application are you trying to import into? Have you tried any of the new bridge plugins for Daz Studio that might work for the application you are importing into?
You could always just export as OBJ.
Therevis a sample script to help with this - just click the download link above the block of code, place the file somewhere like the Scripts folder, and you can run it by double-click.
http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/convert_figure_to_props/start
The problem isn't the exporting. The problem is the moment I hit convert to prop for the figure it deletes all the clothing and hair. So I'm not even to the place of exporting.
The problem isn't the exporting. The problem is the moment I hit convert to prop for the figure it deletes all the clothing and hair. So I'm not even to the place of exporting.
Don't convert just export to object.
OBJ export in Daz Studio will export everything that is visible. So your figure, clothes, hair should all be exported as one OBJ. As jestmart said, don't convert. OBJ will not retain skeleton (bones).
Worked. Thank you.
Worked. Thank you!