How to use Alatariel? (SOLVED)
A month ago I bought Alatariel and thought of creating scene with it today, but I don't understand how to use it. There seem to be no materials/shaders/textures (I don't know the difference between these three) availabe.
I had the same problem with "The Gallery". That item is at least white in the promos, but this one is not.
What am I supposed to do to make it look like in the promo?
Post edited by reserv888 on
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It should load with its textures already applied. You are loading the prop file, not just importing the OBJ?
I load it the same way as I always do. In this case it is the items from the right column I have used, but it looks the same regardless of what column I use (P4, P5 or PP). See attached pic.
To be sure, I have test rendered them all and they are still just white.
You can clearly see the textures applied on your viewport image?
I haven't loaded this for years, and it worked first time, no matter if I use the P4, P5 or PP version, although I normally use the PP one.
You could try resetting your render options to default.
Ok... So if I understand you correctly you are saying the brown-red color is from lighting, not the item?
I do not own that prop, but as far as I can tell from the promo image, the creator has used an orange light to create a mood of sunset. You can see that the leaves at the wall are also tinted orange. So yes, it comes from lightning.
Here's a quick render I did reserv888.
The Scene has one Distant Light, and one Spotlight with a brownish/red colour as XoechZ has suggested. You will need to control the Spread Angle and the Intensity in the Parameters pane.
Ok, got it.
Thanks alot Richard, XoechZ and Jimmy C for your help. It is much appreciated.
You can always add an orange tinge to the diffuse channel as well as the textures if you find it too bland.
I do this with many props, tint them with colour.