Blender Textures to Iray Uberbase what goes where?

Rev2019Rev2019 Posts: 167

Hi

i purchased this room for blender i while ago

https://www.cgtrader.com/3d-models/interior/living-room/modern-living-room-a0429be9-979d-479c-abb5-71a06375241b

it seems that it is possible to import the fbx file into Daz 3D without all objects floating around.

im planning to rebuild this room in Daz 3D

problem is that i need to add all textures to iray for every object.

 

most of them i know about such as normal maps/bump/spec but there are others like these that have strange names.

where do you think these texutres will go into the Iray uber shader?

This is from one of the Curtain objects

You have 5 textures. fabric/fabric bump/fabric dark/fabric mask/fabric sc

 

 

Post edited by Rev2019 on

Comments

  • Please don't post the actual texture files.

    I would suspect fabric is the base colour, bump is bump, fabric mask may be for moderating one of the next maps, fabric dark may be an alternative base colour or it may be a some kind of dirt alyer to be aplied through the mask, fabbric sc may be specular colour or soemthign like that, try them and see what looks good.

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