Object Base Colour Change on Import
deranged_seamonkey
Posts: 1
Apologies if this has already been asked, but I've done due google-ing and can't seem to find an answer...
When I import an object that was created in Blender (tried exporting from Blender as both .obj and .dae), the setting for diffuse/base color doesn't match. I was curious if it just "read" the rgb values diefferently so I exported the object from Daz3D, but it does indeed write the .mtl file with different values under Kd.
Does anyone know if there's a setting or something that causes this to happen?
blenderdaz.jpg
1360 x 728 - 266K