Iray render materials not showing, anything i can do to get iray render result on Unreal?
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Hey guys, im new with DazToUnreal, i want to get same result of Daz rendered on Unreal, is there any method? thx in advanced
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/3b/5050d7b58af710f00484238a9bf4aa.png)
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/3b/5050d7b58af710f00484238a9bf4aa.png)
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2088 x 939 - 2M
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Hey guys, im new with DazToUnreal, i want to get same result of Daz rendered on Unreal, is there any method? thx in advanced
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I automatically map the body parts to a skin material in Unreal. It looks like that character is using a different type of shader though. You can try changing the parent material in the material instance to one of the other materials (like BaseMaterial).
You might be better off making your own material in Unreal that gives that effect and assigning it to the character. You can alo make your own materials and map properties from Daz Studio if that helps. http://davidvodhanel.com/working-with-materials-in-daz-to-unreal/
https://www.daz3d.com/forums/utility/thumbnail/1315766/FileUpload/6c/3a4faa98951ea54c0430637f2552d3.png
thx, ive tried it today
got some different results, but not same yet
also found this base iray material inside, but didnt figured it out