[Released] Pose Details [Commercial]

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  • Mark_e593e0a5Mark_e593e0a5 Posts: 1,594
    edited March 2021

    Eggs Actly said:

    When trying to run this product I get an error - log file says:

    2021-03-11 20:55:05.661 Loading script: C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/install custom pose details actions.dsa.enc

    2021-03-11 20:55:05.699 DEBUG: install custom pose details actions.dsa

    2021-03-11 20:55:05.699 DEBUG: Fa&vorites/Pose Details

    2021-03-11 20:55:05.699 DEBUG: C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/%1.dsa

    2021-03-11 20:55:05.699 DEBUG: C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/%1.png

    2021-03-11 20:55:14.786 WARNING: Script Error: Line 149

    2021-03-11 20:55:14.786 WARNING: ReferenceError: Can't find variable: createCustomAction

    2021-03-11 20:55:14.788 WARNING: Stack Trace:

    <anonymous>()@C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/install custom pose details actions.dsa.enc:149

    2021-03-11 20:55:14.791 Error in script execution: C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/install custom pose details actions.dsa.enc

    Any way to fix this?

    I'm on Win 10
    Daz 4.15

    Tried to install both manual and through DIM. 

    You have obviously installed it via DAZ Studio's direct install. Script-based utilities usually do not work when installed that way (Hint: anything that is installed in ....My Daz Connect Library/cloud ... should ring the alarm bell). And, if it has been installed via DAZ Connect, that installation takes precedence over a DIM installation.

    I would recommend the following:

    1. Uninstall the product using DIM (if you have installed it via DIM)
    2. Go to your DAZ Connect library C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud
    3. Remove the 1_80603 directory
    4. Re-install using DIM.

    That should fix your issue. Never ever use DAZ Connect or DAZ Central to install script-based utilities. The scripts may use other scriipts, and look for them in a set of locations. DAZ Connect seems to install some of those in random places.

    Post edited by Mark_e593e0a5 on
  • RiverSoft ArtRiverSoft Art Posts: 6,572

    Eggs Actly said:

    When trying to run this product I get an error - log file says:

    2021-03-11 20:55:05.661 Loading script: C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/install custom pose details actions.dsa.enc

    2021-03-11 20:55:05.699 DEBUG: install custom pose details actions.dsa

    2021-03-11 20:55:05.699 DEBUG: Fa&vorites/Pose Details

    2021-03-11 20:55:05.699 DEBUG: C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/%1.dsa

    2021-03-11 20:55:05.699 DEBUG: C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/%1.png

    2021-03-11 20:55:14.786 WARNING: Script Error: Line 149

    2021-03-11 20:55:14.786 WARNING: ReferenceError: Can't find variable: createCustomAction

    2021-03-11 20:55:14.788 WARNING: Stack Trace:

    <anonymous>()@C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/install custom pose details actions.dsa.enc:149

    2021-03-11 20:55:14.791 Error in script execution: C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603/scripts/riversoft art/pose details/install custom pose details actions.dsa.enc

    Any way to fix this?

    I'm on Win 10
    Daz 4.15

    Tried to install both manual and through DIM. 

    createCustomAction is in the data/RiverSoft Art/Common/RS2021HelperFunctions.dse, which is definitely in the zip distribution.  I know you said you installed with both manual and DIM, but this is showing Daz Connect. Uninstall from Daz Connect, nuke the entire C:/Users/Finn/Documents/DAZ 3D/Studio/My Daz Connect Library/data/cloud/1_80603, and trying again installing manually or through DIM.

  • Eggs ActlyEggs Actly Posts: 168

    I managed to make it work - thanks for helping out yes

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    Eggs Actly said:

    I managed to make it work - thanks for helping out yes

    No problem!

  • Xen2kXen2k Posts: 78

    I bought this script yesterday and I can already tell that it will be one of those tools I use all the time.

    Easy to use, efficient and a real time saver. Great work!

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    Xen2k said:

    I bought this script yesterday and I can already tell that it will be one of those tools I use all the time.

    Easy to use, efficient and a real time saver. Great work!

    Thank you very much for the kind words! smiley

  • RiverSoft ArtRiverSoft Art Posts: 6,572
    edited October 2023

    Submitted update today:

    • Added support for Genesis 9
    • Added support for Daz Horse 3
    • Added support for Daz Horse 2 (except for Lower Half scripts as there is no hip bone used in those scripts)
    • Refactored to NOT require entries in the NameConversion table. This allows conversion files to be added WITHOUT requiring an update to RSPoseDetailsConstants.dsa
    • Replaced BuildBones function from RS2021HelperFunctions.dsa as it would end up adding abdomen bone twice, messing up the count at the end of the Pose Details function.
    • Copied Improved BuildBodyPartBones function (overrides version in RS2021HelperFunctions with the version from RSZeroFunctions.dsa) that also uses GenesisGeneration function and InitBodyParts2023 function, handles toes better 
    • Used improved GenesisGeneration function over old FigureGeneration function
    • Added InitBodyParts2023 function. It is improved over InitBodyParts2023 from Bone Minion in that it can take a node and look for metadata that was included by IncludeConvertersMetadata function
    • Used improved IncludeFile
    • Added GetConversionName function
    • Fixed "NULL pointer passed to DzScene::removeNode()" warning. When script did not recognize a figure, it would not create the camera but would still try to remove it from the scene
    Post edited by RiverSoft Art on
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