Color Map Messed Up in Iray Render Exclusively
Tamuna
Posts: 82
Does anyone know what might be causing this? Daz Studio's Iray is literally the only place this happens. The stitches are supposed to be colored properly, and they are, but not in Iray renders.
Images below show Iray and 3Delight renders of the same object, same textures/materials, the same camera and everything. I've checked in Blender Eevee and Cycles as well, and they look just fine.
iray01.png
500 x 650 - 680K
3delight 01.png
500 x 650 - 664K
Comments
Odd, you can check Iray compression and maybe raise the defaults. If the scene is using 4k textures freely, it might be compressing some of them.
Maybe also change the color map to something else and see if that map is rendered properly or not, as it seems to be the only map affected, or where the issue is most noticeable.
Thank you so much! It was compression settings at play. The material had all 4k textures and the compression settings were way too low. Should have thought to check that advanced tab. Cheers!