Having some issues... Cinema 4

LadyStormLadyStorm Posts: 16
edited December 1969 in New Users

So - I'm exporting via obj, collecting maps and everything and importing via Riptide.

Now... When I do this, it loads EVERY texture except for her eyes... But from what I see, the eyes, pupil ect, all have textures... Just showing white.


Any suggestions?

http://gyazo.com/b426956f74e6ad074a56ad7b75fe8829

I also am unable to figure out that hair part where its solid red...

Comments

  • prixatprixat Posts: 1,590
    edited December 1969

    It looks like the transmap is in the wrong channel.
    Move the map to the Alpha channel, (that would solve the solid hair too.)

  • LadyStormLadyStorm Posts: 16
    edited December 1969

    I'm just learning... Can you give me a quick tut explanation of how to do that? I will trade many hugs for the resolution of this problem haha.

  • prixatprixat Posts: 1,590
    edited December 1969

    Sure, here's a PDF I made earlier...

    http://www.eyeworx.co.uk/clientarea/eyes.pdf :-)

  • LadyStormLadyStorm Posts: 16
    edited December 1969

    Lol thank you. Sadly i'm still having issues - I did however get the eyelashes to work... Just having issues with the eyes showing up at all even though all textures with no Lumience or anything like that...

  • prixatprixat Posts: 1,590
    edited December 1969

    In that case it could be the same problem that Studio has with the 'Cornea' surface sometimes obscuring everything behind it.

  • vintorixvintorix Posts: 220
    edited October 2014

    With the common default light don't let V6 look directly into the camera rather at the side with these settings (for C4D R16)
    Change to default values from DS export:

    Eyelashes/Alpha/Texture = RyBelle_lashes.jpg
    Eyreflection/Transparency/Brightness = 100%
    You can also try
    Irises/Color/Brightness = 80 (for darker eyes)

    V6.jpg
    800 x 600 - 47K
    Post edited by vintorix on
  • LadyStormLadyStorm Posts: 16
    edited December 1969

    Awesome! Thanks you two.

    I finally got it fixed, I had an eyereflection texture that was missing apparently + the cornea. Fixed both and BAM! She can magically see now lol.

    Next step is I have to figure out a tutorial how to make the render better quality and not suck at lighting... haha.

    Wish me luck! ♥

  • prixatprixat Posts: 1,590
    edited December 1969

    cassan0va said:
    Next step is... how to make the render better quality and not suck at lighting...

    That's nothing a few years experience won't fix :cheese:
    Good Luck

    (have a look at 3dfluff on youtube.)

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