Merging a file in 4.15 overwrites existing environment settings
fatimaroncally
Posts: 7
Merging a file in 4.15 overwrites existing environment settings. I guess this is due the new "Environment Options" node in the scene. When I merge a file into my scene to use a figure I earlier created, I just want that figure and have my environment untouched. This was better in earlier versions and made sense.
Comments
I don't think it overwrites the existing environment settings. I think it adds them. You can then delete the merged settings after you merge.
Thanks for your answer. But how so? The merging file dominates the existing. Once I delete the "environmentOptions" node, I am getting the default Dome and Scene settings and my very special settings are gone anyway.
I now think you're right about that. Prior to DS 4.15 the first scene's HDRI was maintained when merging and now it is overwritten by the merged scene. All I can think of is to save the scene you want to merge as a scene subset minus the tonemapper and environment settings. I just tried it.
Yeah, thanks, appears to be the easiest workaround, but sucks.
If you are mostly using the same settings, you can save those as render presets and it's easy to return the settings back to what you want.
I have the same issue.
I saved all my frequently used characters as scene subsets with the intention to implement them into scenes that I´ve prepared. But now every time I do so the environment settings are overwritten.