Scales going back to 100% when using daz to blender bridge?
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I want to use a Daz3D model as a base mesh for a character that I'm planning to make in blender, so I downloaded Daz Studio, loaded a daz model and changed some stuff on the parameters tab (mostly scale of limbs), after that I tried using daz to blender bridge but while it was exporting I noticed that the scale changed back to 100%, I thought it was just a visual bug but after importing it to blender it really was changed back to default scales.