Shiny skin

Some models, for example Olympia 8, have skin that seems particularly shiny. What setting do I flip to back that down a bit. I think it's supposed to look more natural but I think it's crossed into a little greasy.  

Thanks!

Comments

  • IceCrMnIceCrMn Posts: 2,129

    Olympia 8; I have that character.Looks like with the default skin the "Dual Lobe Specular Weight" can be adjusted down to take a bit of the shine off of her.

    0=Flat Matte  1=Very Shiny.

  • AabacusAabacus Posts: 403

    IceCrMn said:

    Olympia 8; I have that character.Looks like with the default skin the "Dual Lobe Specular Weight" can be adjusted down to take a bit of the shine off of her.

    0=Flat Matte  1=Very Shiny.

    That was it! Thanks.  

    Once I went into surfaces and selected Skin I found the setting at .65. Backing it down to about .34 seems to be more what I was looking for.  

  • hansolocambohansolocambo Posts: 649
    edited January 2021

    Something I did a while ago that is useful to remember some of the values that can influence that shiny / wet effect on skin (or any object).
     

    DAZ wet_shiny skin.jpg
    2447 x 2795 - 2M
    Post edited by hansolocambo on
  • AabacusAabacus Posts: 403

    hansolocambo said:

    Something I did a while ago that is useful to remember some of the values that can influence that shiny / wet effect on skin (or any object).
     

    Hey this is really great! Thanks! I am totally saving this!

  • IceCrMn said:

    Olympia 8; I have that character.Looks like with the default skin the "Dual Lobe Specular Weight" can be adjusted down to take a bit of the shine off of her.

    0=Flat Matte  1=Very Shiny.

    Thank you. I was thinking, why some characters are looking like they are made out of plastic. This fixes it. Set it all the way to zero by going to "Surfaces" > "Skin" > DLSW > 0.

    Thanks.

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