G8 proportion control

I'd like to make some morphs based on real people, and I've found full-body reference photos to use. I can easily set up those photos and G8 figures to be that person's actual height within DAZ. What I don't know how to do is keep that height constant while changing the length of the shins, thighs, torso, neck, etc. So if I had a morph intended to be 5'8", I'd like to be able to shorten or lengthen the legs at will without having the top of the head move at all, that sort of thing.

I figure there's maybe a way to jury-rig some solution with custom dials, but I wonder if there's an easier solution I don't know yet.

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