4.14 Slower Renders
mvenini11_d08d3c9307
Posts: 12
Images that I created in Daz3d 4.12 that averaged 2 minutes to render now avaergae 8 minutes in 4.14. What am I missing? Is there a setting I need to adjust for the new verison? I'm not a render pro by any means.
Comments
Are they falling back to CPU? Help>Troubleshooting>View Log File after the render finishes should include a summary of which device did what.
So I checked the file, and it looks like it's using the CPU. I found this line in the log.
2020-12-17 12:22:00.634 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(353): Iray [ERROR] - IRAY:RENDER :: 1.0 IRAY rend error: CUDA device 0 (GeForce RTX 2070): Device initialization failed, will not be used
In 4.12 My card was working fine.
I still had Dazed 4.11 Public build laying around. I rendered the same image in that. and it took 1 minute and 40 seconds. Much faster. Is there away to install the Daz3d 4.12 public build? That way I could use that for my renders until I figure out what's going on with Daz3d 4.14?
Does even a simple spheer in an empty scene drop to CPU? What is your nVidia driver version?
Yes if I render a simple spheer it still renders un CPU. My Nvidia verison is 446.14
You need to update the driver to 451.48 or later in order for Iray to use the device.
That worked! Thanks! Not only did it work but the same image toom less than a minute to render!