Strange Shading with DAZ Studio 4.6

edited December 1969 in New Users

Hi,

I'm hoping someone can help me. Since upgrading to DAZ studio 4.6 I've noticed that my Victoria 6 character appears with this strange, white, blown out shading when viewed in the smooth shaded mode.

Like this:

https://dl.dropboxusercontent.com/u/38398338/DAZ/DAZ_Error.jpg


Yet, It looks fine in textured mode... like this...

https://dl.dropboxusercontent.com/u/38398338/DAZ/DAZ_Error2.jpg


I really want to be able to view this character in smooth shaded mode with a normal, gray phong shader applied... does any one know why it is displaying with this white, blown out, material?

More importantly does anyone know how I can fix this?

Thanks!

Cheers,

J

Comments

  • jestmartjestmart Posts: 4,449
    edited December 1969

    Reduce SSS to 0% for the skin surfaces.

  • Richard HaseltineRichard Haseltine Posts: 102,730
    edited December 1969

    That's a shader error - do you have the Default Lights and Shaders installed? Depending on which version you upgraded from you may not have had the lights and shaders in a separate zip previously. If you do have the lights and shaders installed try restarting DS.

  • edited December 1969

    Hi Richard,

    I previously had v4.5 installed, which did not exhibit this behavior. All I did was install 4.6, I did not change anything. I've tried restarting DS several times but I'm still seeing this.

    Cheers,

    J

  • edited December 1969

    Just to follow up... yes, this does appear to be some sort of shader error.... except:

    Have a look at this:

    https://dl.dropboxusercontent.com/u/38398338/DAZ/DazError3.jpg

    Here you can see that the default Genesis character on left is shading as expected, whereas the Victoria 6 on right is showing the strange white shading.

    I uninstalled everything and did a re-install, default lights and shaders are installed and I've rebooted several times... no change.

    I attempted to adjust the SSS settings as was suggested by jestmart but I'm new to using DAZ studio and I'm not exactly sure which parameter needs adjustment... there are a lot of them :-)

    Any suggestions and or guidance would be appreciated.

    Cheers,

    J

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