Exporting ALL Morphs to Blender?
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Hey Guys,
I'm very new to Daz3D and I'm currently trying to export a Model from Daz3D (Cookie) to Blender.
Unfortunately, it only exports a small amount of the morphs available.
I've uploaded three Screenshots that show the exported Morphs in Blender, the other Morphs existing on the model that don't get exported and a snippet of the Morph Export Rules I've created.
Even with setting up the Morph Export Rules, only a small amount of Morphs are getting exported :/
Some of the most important Morphs I need seem to be assigned to the head-bone.
May this be the reason? If yes, how can I transfer this morphs to the mesh itself?
Any Idea why and how to fix this?
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384 x 913 - 68K
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392 x 742 - 66K
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646 x 642 - 30K
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362 x 567 - 45K
Post edited by Cellenseres on